Starfield

Summary

A newStarfieldmod has include a democratic automobile mechanic from one of Bethesda ’s most dear RPGs : The Elder Scrolls 5 : Skyrim​​​​​​. In both games , player can despoil various slain enemies , acquiring raw weapons or items as they cover their open world - orinStarfield ’s case , open Galax urceolata - map . regrettably , whenStarfieldwas released over a decennium afterSkyrim , player finger its looting arrangement lacked in comparison .

A mod byjedijosh920has reinstated the old loot machinist seen in the previousFalloutandElder Scrollstitles through the " Classic NPC Loot System " mod . This mechanicshows the entirety of a dead NPC ’s playable inventory , and will gradually remove the items from the character modelas players strip them , leave the NPC literally uncase bare when all armor and wearable have been have .

Starfield ’s upcoming Shattered Space DLC is exciting , but many thing ask to be done to the base game first to make it a better experience for all .

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Why Was Skyrim’s Looting System Better Than Starfield’s?

Starfield Opted For A More Generic RNG Loot System

Starfield ’s loot systemis based on Random Number Generation(RNG ) , have in mind that much like tabletop RPGs , it all come down to chance . The biz will essentially shake off an imaginary dice and will reward participant with appropriate items , based on the effect of the throw . This can lead to random character set down legendary items in one attempt , but if a player then die or has to re-start that section for some reasonableness , there is no guarantee they will get that same detail on their next attack .

Previous Bethesda title had a greater sense of immersionbecause what histrion saw on the NPC role model was what they ’d get if they looted them . It felt more tangible and real aseverything that was visible on their model was lootable , include armor , clothing , artillery , etc , and players could see this being withdraw from the character model in real - time as they looted them . This helped with world - building too , as different types of enemies or group would drop specific items , so actor could strategize and live who to go after if they take something specific .

Rather than going into such item consider the scale of the eternal sleep of the secret plan , it was in all likelihood leisurely to implement an RNG system for robbery , but it did feel likeStarfieldwas lacking some of the charm player had come to bear from previous Bethesda title . luckily , with jedijosh920 ’s mod , this charm has been restored , adding some more pragmatism to the encounter player can have throughout their journey .

Starfield’s Barrett with a cargo bay full of loot behind him

Custom Image by Glenn Bunn

germ : jedijosh920 / Nexus mod

Sarah Morgan and Sam Coe from Starfield with New Atlantis behind them.

Starfield