Baldur’s Gate 3

One lesser - know quest in Act One ofBaldur ’s Gate 3has playersinvestigate Kagha , the temporary leader of the Emerald Grove . With the archdruid Halsin missing , Kagha has overpower the Druid ’ Emerald Grove and reign with an iron fist . participant can choose to enquire her motives to stop her from exhaust the Tiefling refugees by force and sealing the orchard off constantly .

The pursuit to inquire Kagha is arguably one of thebest - keep secrets of Act One , asplayers can only initiate an investigating once they find a note in a well - hidden chest . However , it ’s worth go after this probe all the path to the end . It rewards your company with XP and pitch and has positivistic results on the overall narration flow of Act One .

Act 1 of Baldur ’s Gate 3 has much to see , like recruitable lineament , out of sight boss , and other closed book that might ask a checklist .

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How To Start The Investigate Kagha Quest

To start theInvestigate Kaghaquest , school principal inside the Servants ’ Quarters . The bookcase to the left of the door hasa small nook behind it ( 10 : 488 , Y-7 ) that hold Kagha ’s Chest . Inside , you’re able to find a book on the philosophy of the Shadow Druids and aHalf - Torn Note .

This is a unlike area from Nettie ’s Library , where players can seek aid from the druid Nettie andsolve a runic letter mystifier .

The chest is locked with aDC10 Sleight of Hand check , so you will need to pick the lock chamber . It ’s also moot private property , so you should ideally be hidden from view when interacting with it to obviate being face up . A druid wanders around this area , but otherwise , it ’s reasonably easy to avoid being see to it .

Kagha and a Shadow Druid on a Emerald Grove area in Baldur’s Gate 3

Custom Image by Katarina Cimbaljevic

The note describes a coming together between Kagha and someone cite Olodan , who had a meeting spot in the swampland . The note of hand is a reference to the Sunlit Wetlands / Putrid Bog area .

How To Find Kagha’s Meeting Point In The Swamp

TheSunlit Wetlands or Putrid Bog area is located southwestward of the Emerald Grove . Head west out of the Emerald Grove and then south once you progress to the gates of the Blighted Village . Along the way , you may have your first meeting with Scratch the Dog and incur the herb doctor Auntie Ethel being confronted by two man .

You might also need to detour northward of the Blighted Village to recruit Karlach . However , enrol Karlach has consequences for Wyll .

Once you reach the outer edge of the Sunlit Wetlands , a fresh encounter will be triggered where your character notices something that feel off . pass a bad DC20 Investigation check will disperse a powerful illusion cast over this area , revealing that this picturesque forest domain is a putrid swamp . Head in the south until you find an old dock , head off the spike traps in the water .

Gale Minthara and Alfira are ready for adventure in act one of Baldurs Gate 3

If triggered , the hidden traps willinflict Bleeding and Open Wound conditions . These inflict harm and can easily progress into Rotting and Flesh Rot , seriously debuffing the characters . However , all Cleric subclass or domainscan easily heal all these conditions , so it ’s a unspoiled idea to have fictitious character with healing magic while exploring this area .

Jump across the water to the rock ‘n’ roll and head into the Decrepit Sanctuary . This spark a baffling combat encounter withseveral Ancient Mud Mephits and two Wood Woads .

How To Beat The Ancient Mud Mephits And Wood Woads

It ’s extremely commend that you take out the Ancient Mud Mephits first . Although they are n’t peculiarly bad , they can spawn extra Mud Mephits , lavish your party with mud , and explode when killed . The Muddy conditionhalves front speed , inflicts a Disadvantage on attack rolls and Dexterity saving throws , and gives enemy aggress an Advantage . Take them out first to deflect a mucky brawl where your party is swarm by Mephitis .

It ’s easy for the Emerald Grove situation in Baldur ’s Gate 3 to end in violence , but one specific method acting has the most horrific results .

The Wood Woads are tougher than the Mephits but are vulnerable to Fire damage . fortuitously , someexcellent low - level spells and cantripsdeal Fire damage , so a well - balanced company will have several good choice for take out the Wood Woads .

A Cleric Investigating Kagha’s Chest In The Emerald Grove Inner Sanctum In Baldur’s Gate 3

Once you ’ve defeated the beast in this area , encircle around the Sir Herbert Beerbohm Tree until you spot a Wooden Crevice in the automobile trunk . Inside is another distinction to Kagha thatshe was plotting with the Shadow Druids to take over the Emerald Grove . With the government note , you could return to Kagha and confront her .

How To Confront Kagha And The Shadow Druids

Depending on the current state of your party , consider a Short or Long Restbefore speaking to Kagha . When you confront Kagha , the squealer tramp around the Inner Sanctum will transform , let out themselves as the Shadow Druids Olodan , Wren , and Pinta .

Together with the other druids , you may fight back the Shadow Druids and Kagha . Alternatively , you’re able to alsotry and win over Kagha that she is in the wrongby :

If the instrumentalist character is a Druid , some of these skill substantiation will either have a small DC or be reject entirely .

The druids Halsin and Kagha and a Tiefling girl in Baldur’s Gate 3.

The scrap against the Shadow Druids is n’t challenging , even if they have Kagha on their side . The other druids will side with your party , so your ally easily outnumber your enemies .

What Happens When You Defeat The Shadow Druids?

If Kagha is bushed , thespian canclaim the Broodmother ’s Revenge amulet from her body . This amulet coats the wearer ’s arm with magic and deal extra toxicant damage whenever they ’re healed .

If Kagha survives , she will agree tostop the Rite of Thorns and stand trial . She is also uncoerced to let the Tiefling refugee stay until they ’re prepared to impart on their own . This give you a narrative grounds to explore the opened mankind without get to beeline straight for the Goblin Camp .

Anyoneplaying as a Druid inBaldur ’s Gate 3will invite additional rewards from Kagha .

A Cleric Of Selune Joins A Group Of Druids Confronting Shadow Druids In The Inner Sanctum Of The Emerald Grove In Baldur’s Gate 3

​​​​​​​you may also speak to Zevlor to let him bang what find , at which point herewards you with the Hellrider ’s Pride gloves . When the wearer of these gloves heal an ally , the friend also profit Resistance to Bludgeoning , Piercing , and Slashing damage : the perfect gear choice for a Cleric .

Overall , it ’s sluttish to overlook the opportunity to investigate Kagha as the quest is well - obliterate . However , there are numerous rewards for players who choose to follow through , ranging from raw gear and XP to some nice narrative changes and developments . The Emerald Grove can adjoin a horrific end based on role player choice alone , so completing this exceptional seeking inBaldur ’s Gate 3can lead to a happier ending for everyone call for .

Kagha Speaking To A Cleric About Stopping The Rite Of Thorns And Standing Trial In Baldur’s Gate 3

Baldur’s Gate 3