Final Fantasy 7 Rebirth
Summary
There are 14 bidding inFinal Fantasy 7 Rebirth , and all of them variegate in footing of both strength and cool constituent . Throughout theFinal Fantasyseries , summons(or Eikons , as they ’re occasionally call ) encompass some of the most powerful offensive selection . Most summons recur from game to game , with iconic Eikons like Titan , Ifrit , Bahamut , Shiva , and Odin featuring in almost every single mainline incoming . InFF7 Rebirth , bidding are unlockedby many unlike means .
bidding can be equipped as Materia , then yell into sealed battles as shortly as an exclusive Summon gauge is make full to the rim . Once they arrive , players can either issue them bidding , or simply countenance them to attack and defend like any other company penis . Once their caliber is depleted , they ’ll unleash an ultra - potent final attack before evaporate into the ether once again . Here ’s every summon inFF7 Rebirth , rank by how cool they are .
The most unmanageable challenges in FF7 Rebirth are often not the ones that appear in the biggest news report second , and one in special can be brutal .
14The Magic Pot Is FF7 Rebirth’s Worst Summon
Exclusive To Certain Pre-Orders Of FF7 Rebirth
The Magic Pot is both the least effective and the most boring summoninFF7 Rebirth . It ’s exactly what it say on the tin : upon activating it , a hobgoblin inside a ceramic jar appears on the field of battle . It does n’t have any special attack : alternatively , the Magic Pot ’s ultimate move is Magic Elixir , which unleashes a random volley of heal and buffet enchantment . The Magic Pot Materia is exclusive to Digital Deluxe pre - orders ofFF7 Rebirth .
The Magic Pot summon can be take via the DLC Bonus section of the menu .
The Magic Pot summon ’s greatest weakness is its unpredictability . histrion are only permit a undivided summon per battle - why waste it on something that might not even be helpful ? To make matter worse , the Magic Pot is locked behind a more expensive variant of the game , and is n’t even available by most player . gratefully , those who ca n’t apply it are n’t pretermit much .
Custom Image by Katarina Cimbaljevic
13FF7 Rebirth’s Ramuh Is Underpowered
Exclusive To Players Of FF7 Remake INTERmission
Ramuh is a recur , lightning - elemental summon in theFinal Fantasyseries . His signature move , Judgment Bolt , is intact as his ultimate onrush inFF7 Rebirth . Other than that , he has two abilities : Voltaic Lance , a range attack , and Circituous Bolt , a series of four spinning beams that damage any enemies who come into physical contact .
Players automatically experience the Ramuh summon Materia if there ’s a save file forFF7 Remake INTERmissionon their heavy drive .
Ramuh is absolutely o.k. at the outset of the game , but as a starting summon , he does n’t level off up with the participant or their Intel . As a result , he ’s far less effective in the ulterior chapters ofFF7 Rebirth , which greatly decrease his nerveless factor . If nothing else , he ’s a good cause toplayFF7 remaking INTERmissionbeforeRebirth .
12FF7 Rebirth’s Kujata Is Awkward
Unlocked In Chapter 9
The Kujata summon is a three - lead bull that specializes in multi - elementary onrush . Kujata has four ability , three of which correspond to its affinities for fire , ice , and lightning . The quaternary , Raging Bull , is a simple kick onset . Its ultimate plan of attack , Tri - Disaster , deals massive fire , ice , and lightning harm to all enemies in compass at once .
Kujata can be unlock by beating it in the Combat Simulator , begin in the Gongagaregion ofFF7 Rebirth .
Kujata is very helpful when it comes to work foe weaknesses , but struggles against opposition who reject multiple elemental type . However , it ’s just nowhere near as cool as most other process . Its design is unique , but not as imposing as , say , Odin ’s or Bahamut ’s . It only has an vantage over the Magic Pot and Ramuh because it ’s uncommitted to all thespian , disregardless of what edition of the biz they buy .
11FF7 Rebirth’s Leviathan Is Slow To Act
Exclusive To Players Of FF7 Remake
Leviathan isFinal Fantasy ’s repeat water summon , represented by a giant , serpentine ocean monster . InFF7 Rebirth , it does non - elemental damage with water - themed attacks , which seems counter - intuitive - but there ’s no urine element inFF7 Rebirth . Its ultimate approach , Tidal Wave , is a immense AoE that covers the entire battlefield , dealing non - elemental harm to all enemies .
Players mechanically receive the Leviathan summon Materia if there ’s a save file forFF7 Remakeon their strong movement .
The problem with Leviathan is that all its attacks cost 2 ATB , which means when a role player summons it , they wo n’t be able-bodied to pull off as many powerful moves . It can be coolheaded to watch Leviathan snake in the grass around the battlefield , but it ca n’t perform the same annihilating blows as other summons .
10FF7 Rebirth’s Shiva Is Relatively Weak
Unlocked In Chapter 2
Another starter summon and recurringFinal FantasyEikon , Shiva , is the same inFF7 Rebirthas she ’s ever been . Her specialty is ice - elemental attacks , like the two - ATB , unmarried - enemy Heavenly Strike . Icicle Impact is her area - of - effect ability , in which shards of razor - acuate crank give forth outwards from her , piercing all enemies in reach .
The Shiva Materia appears automatically in the party ’s inventory when they arrive in Kalm . It ’s initially equipped by Aerith .
Unfortunately , like her fellow newcomer , Shiva ca n’t level up inFF7 Rebirth . That mean that , as strong as she is at the beginning of the biz , she ’ll unavoidably be outpace by other bidding before long . Still , she ’s the go - to against ice - weak enemies , and gets a few extra points because the shimmering brilliance of Diamond Dust looks cooler than ever .
9FF7 Rebirth’s Ifrit Is Limited In Growth
The last of the start summons , Ifrit is theFinal Fantasyseries ' premiere ardour - elemental summon , appearing in almost every game one way or another . It has two abilities , both of which make do fire damage : Crimson Dive , a parachuting attack , and Radiant Plume , an AoE fire crack . Its ultimate blast is its signature move Hellfire , another powerful , fiery AoE that scorch enemies to a crisp .
The Ifrit summon automatically seem in the party ’s stock when they first get in Kalm . It ’s initially equipped by Red XIII .
With curved , goatlike horns and an inflict stature , Ifrit has a pretty nerveless designing . Its recent major role inFinal Fantasy 16significantly elevates its status . However , its lack of maturation holds Ifrit back . Like the other start Materia , Ifrit ca n’t be flush up . As a result , it loses much of its viability as player advance .
8FF7 Rebirth’s Titan Is Just A Little Underwhelming
Titan is the first non - starter summon player obtain inFF7 Rebirth . The defender of the Grasslands region , Titan is the first and last name in physical and earth - elementary attacks . Boulder Hurl overlook it to drop a giant stone at the enemy , while Mountain Crusher sparks a snow flurry of blows . Like other unlocked summons , Titan can be point up by finish Divine Intel seeking throughout The Grasslands .
FF7 Rebirth ’s Titan is unlocked via boss fightin the Combat Simulator .
But just as Ifrit is cooler for its late appearance inFF16,FF7 Rebirth ’s Titan pale in comparison to its other late appearance . It ’s much modest thanFF16 ’s mountain - sized Titan , which made for one of the good knob fight in that game . Still , it ’s middling cool to catch this gravelly gargantuan loose its choler in battle . Plus , Titan is jolly reliable throughout the game .
7FF7 Rebirth’s Odin Is Cool, But Overpowered
Unlocked In Chapter 11
Odin has always stood stiff as one of the cool summons in theFinal Fantasyseries . He ’s portrayed as an inveterate fencer , who rides into conflict atop a white steed . Alternately wielding the gargantuan blade Zantetsuken and the hallowed lance Gungnir , Odin is a force to be reckon with . He has three non - elemental attack inFF7 Rebirth : the single - target Allfather ’s Fury , the multi - target Ring of Helheim , and the ultimate Zantetsuken .
Odin is unbolted after a Combat Simulator boss competitiveness in the Nibel Region .
But inFF7 Rebirth , Odin is overcome to the point of annoyance . Zantetsuken has a pretty solid chance to instantly kill any foe it hit . That entail summon Odin puts a timer on the battle - he ’s not probable to give without putting an goal to it . As a result , summoning Odin is n’t fun - it feels like a cop - out . And when Zantetsuken does n’t hit , it ’s just dissatisfactory .
6FF7 Rebirth’s Alexander Has A Unique Design
Unlocked In Chapter 6
Yet another fall back summon , Alexander has always specialized in non - elemental magical damage . InFF7 Rebirth , it only has individual - target ability , Tracking Beam and Grand Laser , constitute it idealistic for boss fights . Its ultimate attack , Divine Judgment , get word it open up panels across its consistency like a Transformer , then raze the entire battlefield with optical maser beam .
Alexander is unlocked after a Combat Simulator boss fight in the Corel Region .
Alexander has always had one of the cool summon designs inFinal Fantasyhistory- it ’s essentially a jumbo , mechanized city . It take up an enormous amount of space on the field of honor , which is both a blessing and a curse . It ’s unbelievably bring down , but also a turn punishing to influence around .
5FF7 Rebirth’s Phoenix Is The Most Reliable Support Summon
Unlocked In Chapter 4
While mostFF7 Rebirthsummons centre on offense , Phoenix is the rare summon devoted near - entirely to substantiate . Phoenix ’s only purely damage - driven acquirement is Crimson Rondure , a flame - primary AoE. Its other skills are all centered on revive fallen party members . Arise resurrects an ally with full HP , and Reraise creates a status force that ’ll mechanically resuscitate them the next time they ’re knocked out . Its ultimate attack is Rebirth Flame , which both deals massive flack terms and heal the party .
FF7Rebirth ’s Phoenix is unbolted via boss fightin the Combat Simulator during the Junon Region chapters .
Damage - based summons are all well and good , butPhoenix ’s bread and butter skills rig it asunder as an invaluable friend . Plus , call a whale , flame bird to the field of struggle is undeniably nerveless .