Final Fantasy 7 Rebirth
Summary
OfFinal Fantasy 7 Rebirth ’s four game mode , Hard is the most difficult , and provides a discrete experience from the base plot . After complete a undivided biz on one of the base modes ( Easy , Normal , orFF7 Rebirth ’s new Dynamic Difficulty ) , Hard Mode becomes available on the trouble blue-ribbon CRT screen . It provides a far bully challenge than any of the other way , and comes with some significant prescript change to keep the experience interesting .
Hard Mode is closely ground onFF7 Remake ’s high difficulty set , so anyone who ’s already complete the previous game ’s Hard Mode do it they ’re in for a penalise experience . However , there have been a few changes made betweenRemakeandRebirth , many of which result naturally fromFF7 Rebirth ’s decided nature as a semi - open world , exploration - concenter RPG . Here ’s what to expect fromFF7 Rebirth ’s Hard Mode .
The most difficult challenges in FF7 Rebirth are often not the ones that come along in the biggest story moments , and one in fussy can be bestial .
FF7 Rebirth: Hard Mode Differences
Across the circuit card , enemies are far tougher inFF7 Rebirth ’s Hard Mode than they are in any other difficulty plant . They have more HP , and their onset get by more damage . That goes for every individual foeman in the game , from trash mobs found out in the open earth , to Combat Simulator gainsay , to every single plot of ground - relevant competition , up to and let in thefinal party boss ofFF7 Rebirth .
There are also a few extra battles available inFF7 Rebirth ’s Combat Simulator , all of which are undivided to Hard Mode . This includes what may be the most unmanageable combat challenge in the game : Top Secrets , a five - degree gauntlet against the Shiva , Fat Chocobo , Leviathan , Bahamut , and Ifrit summons ( the last two press simultaneously ) , and lastly , FF7 Rebirth ’s secret Pride and Joy superboss . This scrap is only available in Chapter 17 , so players will have to begin that chapter in Hard Mode and defend their way through until they ascertain Chadley and the Combat Simulator .
Other than that , though , most foe encounters are more or less the same . They ’ll seem in the same blank space , use the same movesets , and have the same resistances and weaknesses . Do n’t expect more difficult mini - game or Divine Intel rhythm challenge , either - all side activity , apart from the Combat Simulator , remain untouched in Hard Mode . ( FF7 Rebirth ’s Fort Condor has a Hard Modeof its own , but it ’s unlatched by different means . ) So , the only thing that ’s really bear upon is combat , but it ’s not just enemy stats that have commute .
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FF7 Rebirth: Hard Mode Rules & Restrictions
Locked Difficulty Settings, Item Restrictions, & MP Recovery
FF7 Rebirthalso put additional restrictions on player actions , demanding a whole unlike kind of scheme . First and foremost , once a player has chosen to toy a chapter in Hard Mode , they ’re locked into that difficulty until they complete it or render to the chapter select screen . They ’re more or less involve either to dispatch the chapter or abandon their forward motion through it to change the trouble .
In any other game musical mode , difficulty can be switch at any time from the Gameplay Options menu .
Also , in a recurring formula fromRemake , players ca n’t use items at all inFF7 Rebirth ’s Hard Mode . When it add up to healing , removing status effects , buffing , and debuffing , they ’ll have to swear entirely on their turn , abilities , and Materia . That means the party will inevitably combust through their MP much more quickly , which produce another problem . Players ca n’t use Ethers to reclaim MP inFF7 Rebirth , so they ’re forced to rely entirely on eternal rest points .
Final Fantasy 7 Rebirth is the sequel to Final Fantasy 7 Remake and will see Cloud and his friends set off beyond the walls of Midgar to explore the world, stop Sephiroth’s machinations, and see the world outside their slum prison. Now that the whispers of fate no longer guide the characters along the pre-destined path set in the original PlayStation classic Final Fantasy 7, the heroes (and villains) will shape the future. The game will still visit prominent locales and revisit crucial story points, but it will be a more significant departure from the first game from the source material.
However , unlike other difficultness configurations , the blue work bench do n’t restore MP inFF7 Rebirth ’s Hard Mode . They ’ll cure the company , but their MP will remain exactly where it was before they rested . In Hard Mode , MP can only be restored via the unkept workbench at Chocobo Stops . These restore both HP and MP to the level best , but need the player to spend a shock for each function .
It ’s also potential to restore Aerith ’s MP by using her Soul Drain acquisition , but she ’s the only fictitious character with access to this ability .
As a result , MP preservation becomes much more of a factor in Hard Mode . or else of perpetually spud off goop - story spells and heal party appendage as soon as they take a hit , players must drill restraint , and apply their military policeman only when absolutely necessary . In a direction , Hard Mode turnsFF7 Rebirthinto a sort of survival secret plan . The chief objective becomes pose from one Chocobo Stop to the next before extend out of resources .
FF7 Rebirth: Hard Mode Rewards
Thankfully , Hard Mode does n’t come without its rewards . As players head for the hills through the plot on Hard Mode , they ’ll receive various Manuscripts for finishing side pursuit and beating boss . These pertain to the new Folio system of character progression . Each one give a specific character a smattering of Skill Points , which can be used to purchaseSkill Cores inFF7 Rebirth . These have a variety of force , from increasing grapheme stats to unlocking raw abilities . Completing the game on Hard Mode is the only way to obtain these Manuscript volumesand take full reward of the Folio System .
Plus , once the company completes Chadley ’s final Combat Simulator challenge , the Top Secrets series , they ’ll find the Götterdämmerung accoutrement . It does n’t strike stats at all , but it grants the wearer a full Limit Break calibre each meter they enter a struggle . This ensures they can launch one of their most potent attack as an opening salvo , which can be a bully boon throughout the rest of Hard Mode . If a participant so chooses , they can really play through Chapter 17 first , fill out this Combat Simulator challenge , and equip Götterdämmerung for the remainder of their run .
The name Götterdämmerung was antecedently used for theultimate artillery inFinal Fantasy 16 ’s Normal Mode .
Finally , for complete the total game on Hard Mode , actor will receive the Of Hardy Stock trophy on PSN . This is a silver prize , and one of 60 player must obtain in orderliness to achieve 100 % completion and claim the Pt , The Planet ’s Hope .
And that ’s everything there is to know aboutFF7 Rebirth ’s Hard Mode . While it ’s not recommended for dead everybody , Hard Mode is a must for thrill - seekers and accomplishment hunters likewise . It represents a worthy challenge for seasoned players , a marvellous way to re - experienceFinal Fantasy 7 Rebirthwith fresh eye and a new mother wit of dangerous undertaking .
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Final Fantasy 7 Rebirth is the sequel to Final Fantasy 7 Remake and will see Cloud and his friends set off beyond the rampart of Midgar to explore the humankind , stop Sephiroth ’s machinations , and see the world outside their slum area prison . Now that the whisper of destiny no longer guide the characters along the pre - destine path arrange in the original PlayStation classic Final Fantasy 7 , the heroes ( and villains ) will form the future tense . The game will still visit prominent locales and revisit essential story point , but it will be a more significant going from the first game from the informant material .