Dune: Awakening

Summary

approaching survival MMODune : Awakeningwill let players set about to make it on their own on Arrakis , the most dangerous planet in the galaxy . The title comes from Funcom , a developer that ’s no stranger to the online multiplayer genre , with previous releases likeConan ExilesandSecret World Legends . Screen Rantrecently attended a peculiar event for the game host by Funcom ’s originative director Joel Bylos , which featured a premiere of a new prevue and a vitrine segment delving into the game ’s growth .

Though it shun the chief narration of Herbert ’s belovedDuneseries , the plot still thread heavy inspiration from the worldbuilding of both the script serial and the recent pic of Denis Villeneuve . The influence of the movies ' motion-picture photography is discernible from the title ’s new trailer , which utilizes prominent visuals to emphasize both the dangers and potentiality to be discover on Arrakis . While there ’s still a lot to instruct about the MMO , the upshot did offer several key takeaway aboutDune : Awakening .

Frank Herbert ’s Dune has unbelievable macrocosm - edifice , so will Dune : Awakening be able to capture its depth as an MMO rather than a individual - player game ?

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Player’s Can’t Beat The Sandworms

When it amount to the giant sandworms shown in theDune Awakeningtrailer , player wo n’t be able-bodied to harness them head - on . or else , surviving the worms is much more based around avoiding them entirely through thing like where players place their al-Qaida . It ’s possible that fights with the small-scale sandworms that dwell the populace are still on the board , though that was n’t confirmed in the intro .

A Starting Mentor Determines Player Abilities

As part of character creation , players will select a character to be their mentor . This will set their start abilities , though they wo n’t be pressure to completely adhere to that chosen archetype permanently . As players tear down up over time , they ’ll be able to further cut their eccentric to a certain playstyle by instruct new techniques from the Great Schools of the Imperium , but mentor choice can still greatly impact overall gameplay by setting the tone at the beginning .

Players Will Have A Lot Of Customization Options

In terms of both mechanically skillful improvements and cosmetic change , actor will have a lot of options when it comes to customizing their plot . This applies to armor , arm , and fomite - and potentially more things not mentioned in the presentation - with Bylos giving examples like tie a supporter or an armory system of rules to a fomite or customizing the background of a hired gun . There will also be a " dyeing system " in the game , though its specific mechanics were n’t revealed .

The only customization caution is that things like armor will need to at least maintain their core appearance for the welfare of other players in a PvP context - players can modify the gloss of big armor , for example , but not make it look like wanton armor . In a broader sense , players will also have a draw of say in the theme and aesthetic of their home base and how they select to traverse the demesne . transfer like ornithopters and groundcars will be at their disposition , and designing elaborate bases to then trade the blueprints is highly encouraged .

Leveling A Tech Tree Will Be Vital

An overall razing system is a core component ofDune Awakening , coming up several times throughout the vitrine . A technology attainment tree will necessitate to be consistently progressed if players want any Bob Hope of survival , providing access to raise for matter like vehicle and weapon . Unlocking applied science is done by pass Intel Points , though it ’s not clear-cut just yet how players earn them .

Players Don’t Have To Pursue Hardcore Survival

Even though player will be residing on the most severe planet in the universe , they wo n’t be forced to live a animation full of danger if they do n’t require to . Making blueprints and maps is another viable road , which players can create through root word design and sky - high geographic expedition respectively . These can then be sell at a place called The Exchange , which functions similarly to an auction sign , where other players can purchase them to recreate the social organization at their own root word or navigate the world good .

Thousands Of Players Per Server Is The Goal

Dune Awakeningis just as much about fundamental interaction with fellow players as it is individual survival , with players having the power to follow together to form clans and further political opening . This social accent will be made possible through a large player population on each host . Though nothing is finalized , Bylos stated that the eventual server size destination is thousands of players each , making for a myriad of multiplayer opportunities .

Experiences Will Break Up Desert Monotony

A desert subject world always runs the risk of get flat with endless stretch of sand , butDune Awakeningwill combat this with unique experiences that players can find across the single-valued function . Bylos compared it tovault experiments in theFalloutseries , where sort of ego - contained stories dot the world , giving examples like stumbling across an in - progress faction war or a elbow room of multitude dissemble by mushroom cloud spores . Players may also key wrecked aircraft in their geographic expedition , which will answer as " public dungeons . "

Though it ’s an MMO at affectionateness , it looks as though this title will also give players the chance to individualize their experience in key arena while still underscore teamwork . Considering this was the first of many informational showcases planned for over the course of development , role player can likely anticipate more data about the game ’s inner workings in the future . This first look atDune : Awakeninghas paint a promising picture of what fans can await from the final product , and is surely worth keeping an eye on as more point emerge .

sand dune : Awakeningcurrently has no set release date . Screen Rantattended a special presentation for the aim of this prevue .

Dune Awakening giant sandworm coming out of the ground, two people are on the ground, one turned away and one facing the creature.

reservoir : Funcom / YouTube

As an MMO, Dune: Awakening might not be able to deliver the world-building and narrative the franchise deserves.

Dune Awakening up close shot of a hooded soldier with a hard mask on, another soldier stands behind him in a knight-like mask.

Dune Awakening Ornithopter landing in the desert, supplies are down below.

Dune Awakening character in armor pointing a gun forwards toward the viewer.

Dune Awakening base room, the sun is shining in through a door, storage containers and stairs are to the right.

Dune Awakening player walking into a public area where a group of soldiers stands in the center, other figures dot the background and foreground.

Dune Awakening character standing in the desert, a grey structure sits in the distance.