Final Fantasy 7 Rebirth

Summary

Like in any open - mankind game , travel is one of the most important aspects ofFinal Fantasy 7 Rebirth , and there ’s one fundamental element that the biz does well than just about any competitor . Theworld of Gaia present inFF7 Rebirthis a huge one , translate what was originally an overworld map into a serial of large open - world zone take with activity and decorated in detailed terrain . Not every corner of the mathematical function is as exciting as the more made-to-order content in the biz , but it does manage to smoothen over some likely annoyances in a smart way .

As was the example in the originalFinal Fantasy 7,FF7 Rebirthoffers a suite of options for travelthat crop up at dissimilar points in the biz . Simply running from point A to stage B is usually an option , but there ’s also a fast travelling system , the situational accessibility of vehicles , and the serial staple fibre of Chocobos to put on and cod . Although they ’re always endear , Chocobos are more useful in some games than in others , andFF7 Rebirthmight make the best guinea pig for them yet .

thespian Cody Christian , who sound Cloud Strife in Final Fantasy 7 Remake and Rebirth , discusses helming the iconic role and his history with gaming .

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FF7 Rebirth Chocobos Make Travel Way Better

It does n’t take long to mark a vast lineament of life feature when it comes to Chocobo riding inFF7 Rebirth — it ’s potential to do a lot of key activities without dismounting . From picking up crafting material littered throughout the human beings to confabulate with random NPCs , urge on the triangle button on the back of a Chocobo takes care of most interactions . It ’s a significant improvement to the way of life that most video game mounts work , and it ends up saving a draw of time over the course of the adventure .

A big part of this reward is just a fortunate result of the long - standing Chocobo blueprint , as a beak wight bending over to peck at something makes a lot more sense than expecting a horse to manage a similar undertaking . All the same , it is n’t something thatFinal Fantasygames have systematically taken advantage of . WhileFF10let Chocobos open chests right smart back in 2001 , the lineament was absent inFF15andFF16.It ’s nice to see it make a retort inFF7 Rebirth , and it shows that the secret plan is n’t just coast off the coming of its direct predecessors .

FF7 Rebirth is an exceptional return to the world of Gaia that leans heavily into its star - stud memorable casting and a classic - but - reimagined story ,

Tifa in front of images of Cloud on a segway and on a Chocobo in FF7 Rebirth.

Custom image by Ben Brosofsky.

Chocobos also get some mechanically skillful involvement in questing through the use of their strangely effective olfactive senses . Sniffing out secrets is n’t always one of the game ’s most engaging tasks , but it once again benefits from the same strong principle — when thelocation of a sink objectis find , Chocobos can peck it out of the groundrather than necessitate a dismount . Although their utility in this paying attention might elicit a fleck of jealousy from Red XIII , it help make summoning a Chocobo have a mint more temptingness than the basic prayer of picking up the pace in travel .

Other Good Uses For Chocobos In FF7 Rebirth

The inclusion ofregion - specific Chocoboabilities is the last major addition to their utility program , actively necessitate their use in navigate certain areas . Chocobos in Junon are capable of climbing sheer cliff faces , for exercise , which proves instrumental in the arena ’s side content . Those found in Gongaga can skip on bouncy mushrooms to cursorily Ping River - pong across varying meridian , a tactic that the women of the party have to take advantage of in a clip - sore story sequence .

Making a beeline for a Chocobo ranch or town can be deserving it , as some exploration wo n’t be possible until a region ’s Chocobos are acquired .

It ’s also deserving take down that there ’s some straightforward merriment to be had with Chocobos , an area whereFF7 Rebirthbenefits from its often lighter pure tone thanFF16.There ’s no deficit of silly costume to coif up a Chocobo in , including a particularly endearing option cooked up by returningFF7 Remake sidecharacter Kyrie . Chocobo gear offers unparalleled stat boostsin the races , which are unsurprisingly one of the large delights of the amusements at the Gold Saucer .

Cody Christian on the right next to Cloud Strife in FF7 and a fiery, explosive background behind them.

Final Fantasy 7 Rebirth music director Naoki Hamaguchi discuss designing combat in a larger game world , raw playable character , and dear mini - game .

There are definitely areas whereFF7 Rebirth ’s open world could still practice advance , but the care put into the main method of travel definitely is n’t one of them . Although oversized birds might not make the staring mounts for every game , they ’re just right for the public of Gaia . Final Fantasy 7 Rebirthhas a long checklist of thing to do , and doing many of them on the back of a Chocobo elevates the whole experience .

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Final Fantasy 7 Rebirth Review

A screenshot of the Chocoboutique screen from Final Fantasy 7 Rebirth, with Piko the yellow Chocobo standing in a barn stall.

Cloud Strife from Final Fantasy 7 Rebirth, looking toward a yellow Chocobo with a pink bridle. On the other side of Clive is another Chocobo, wearing a goofy blue hat.

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aerith in combat

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Playing the Chocobo Racing mini-game in Final Fantasy 7 Rebirth

Final Fantasy 7 Rebirth Aerith’s Spirit Looks At Tifa and Red XIII

Final Fantasy 7 Rebirth

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